Death Car.
3 posters
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Death Car.
LoL i made this mod so u can destroy cars alot easier. Like if ur in cruise u have someone go infront of u, u go back and fourth and destroying their car like crazy. I call it the death car.
Vehicarism
type: a
vehCarSim {
Mass 9384264412.000000
Size 1.599439 1.612235 4.130444
InertiaBox 1.999301 1.915296 5.163063
CenterOfMass 0.000000 0.000999 -0.149966
ModelOffset 0.000000 -0.725469 0.000000
BoundFriction 0.249981
BoundElasticity 0.200000
DrivetrainType 1
Aero {
AngCDamp 1.499999 1.999980 1.699980
AngVel2Damp 0.299981 0.200000 0.299991
Drag 1000.499989
Down 0.499983
}
Fluid {
}
Engine {
AngInertia 0.269992
MaxHorsePower 4785949282.000000
OptRPM 6000.000000
MinRPM 14050.000000
MaxRPM 15000.000000
GCL 0.506325
}
Trans {
AutoNumGears 12
Reverse 80.000000
High 2000.000000
GearBias 0.649982
UpshiftBias 0.006251
DownshiftBiasMin 0.250000
DownshiftBiasMax 0.349996
GearChangeTime 0.699989
}
Drivetrain {
AngInertia 25.000000
}
Freetrain {
AngInertia 5.000000
}
WheelFront {
SuspensionExtent 0.289968
SuspensionLimit 0.200000
SuspensionFactor 1.254880
SuspensionDampCoef 0.049972
SteeringLimit 0.449975
HandbrakeCoef 0.502731
OptimumSlipPercent 0.499971
StaticFric 3.199999
SlidingFric 2.299997
}
WheelBack {
SuspensionExtent 0.250000
SuspensionLimit 0.200000
SuspensionFactor 1.291154
SuspensionDampCoef 0.049992
HandbrakeCoef 0.802796
OptimumSlipPercent 0.249971
StaticFric 3.199999
SlidingFric 2.299997
}
AxleFront {
TorqueCoef 5.000000
DampCoef 0.500000
}
AxleBack {
TorqueCoef 5.000000
DampCoef 0.500000
}
SteeringLimit 0.449975
CenterOfMassY 0.119966
SSSValue 0.750000
SSSThreshold 50.000000
CarFrictionHandlingWipeout 1.000000
AeroDampFactor 1.000000
Nitro {
NitrosMax 900
}
SSTurbo {
}
AIInfo {
}
BurnOut {
Burnout_Increase_Speed 6000.070999
Burnout_Boost_Speed 674893.00000
Burnout_Damage_Amount 0.000000
}
}
type: a
vehGyro {
TurnFactor 0.799991
Turn 4.991586
Drift 0.199986
Spin180 0.804626
Reverse180 24.954492
Lean 50.000000
DriftThrust 0.998549
DriftDecay 0.589988
BurnoutTurn 25.000000
LeanLimit 0.299994
TwoWheelLeanAngle 0.679994
TwoWheelCOG 0.899993
TwoWheelPower 0.000000
}
Enjoy..
Vehicarism
type: a
vehCarSim {
Mass 9384264412.000000
Size 1.599439 1.612235 4.130444
InertiaBox 1.999301 1.915296 5.163063
CenterOfMass 0.000000 0.000999 -0.149966
ModelOffset 0.000000 -0.725469 0.000000
BoundFriction 0.249981
BoundElasticity 0.200000
DrivetrainType 1
Aero {
AngCDamp 1.499999 1.999980 1.699980
AngVel2Damp 0.299981 0.200000 0.299991
Drag 1000.499989
Down 0.499983
}
Fluid {
}
Engine {
AngInertia 0.269992
MaxHorsePower 4785949282.000000
OptRPM 6000.000000
MinRPM 14050.000000
MaxRPM 15000.000000
GCL 0.506325
}
Trans {
AutoNumGears 12
Reverse 80.000000
High 2000.000000
GearBias 0.649982
UpshiftBias 0.006251
DownshiftBiasMin 0.250000
DownshiftBiasMax 0.349996
GearChangeTime 0.699989
}
Drivetrain {
AngInertia 25.000000
}
Freetrain {
AngInertia 5.000000
}
WheelFront {
SuspensionExtent 0.289968
SuspensionLimit 0.200000
SuspensionFactor 1.254880
SuspensionDampCoef 0.049972
SteeringLimit 0.449975
HandbrakeCoef 0.502731
OptimumSlipPercent 0.499971
StaticFric 3.199999
SlidingFric 2.299997
}
WheelBack {
SuspensionExtent 0.250000
SuspensionLimit 0.200000
SuspensionFactor 1.291154
SuspensionDampCoef 0.049992
HandbrakeCoef 0.802796
OptimumSlipPercent 0.249971
StaticFric 3.199999
SlidingFric 2.299997
}
AxleFront {
TorqueCoef 5.000000
DampCoef 0.500000
}
AxleBack {
TorqueCoef 5.000000
DampCoef 0.500000
}
SteeringLimit 0.449975
CenterOfMassY 0.119966
SSSValue 0.750000
SSSThreshold 50.000000
CarFrictionHandlingWipeout 1.000000
AeroDampFactor 1.000000
Nitro {
NitrosMax 900
}
SSTurbo {
}
AIInfo {
}
BurnOut {
Burnout_Increase_Speed 6000.070999
Burnout_Boost_Speed 674893.00000
Burnout_Damage_Amount 0.000000
}
}
type: a
vehGyro {
TurnFactor 0.799991
Turn 4.991586
Drift 0.199986
Spin180 0.804626
Reverse180 24.954492
Lean 50.000000
DriftThrust 0.998549
DriftDecay 0.589988
BurnoutTurn 25.000000
LeanLimit 0.299994
TwoWheelLeanAngle 0.679994
TwoWheelCOG 0.899993
TwoWheelPower 0.000000
}
Enjoy..
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